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Ninja tap

by mohai on 07-07-2009, 23:45
Score: 114.62 %, Type: Forum topic , Comments: 170 comments
if hardwar detected CHECK: CALL PORSEL ; INC B ; B = Max player number + 1 AND 0C0H ; A is state of port 15. OUT (0A1H),A ; 678=L for both joystick ports (!) EX AF,AF' ; save state of Reg15 with all output pins low LD A,14 ; select register 14 OUT (0A0H),A IN A,(0A2H) ; ...

MSX in space

by Moniz on 18-08-2009, 11:22
Score: 114.17 %, Type: Forum topic , Comments: 10 comments
Hello All, I was just looking at the old-computers website when i saw the Sony HB-900. There was a link in the description to a website showing pictures of that sony msx model in de MIR spacestation. Pretty cool! Did anyone know? and what ...

Has anyone saw this game...?

by SLotman on 13-10-2009, 19:34
Score: 113.97 %, Type: Forum topic , Comments: 9 comments
I was browsing Nicovideo today, and stumbled on it: "Programmer J" (you must have an account there to see the video) It looks like it was made with those game editors, but it's a platform game! Ok, and THIS is really ...

MSX in the media !

by rklok on 15-11-2009, 01:15
Score: 112.82 %, Type: Forum topic , Comments: 44 comments
MSX (& Zanac) mentioned by me (RKLOK) in the SHMUPS - docu op www.gamekings.tv Shmup shmupp!!!! Shmup shmupp!!!! Nice item! Thanks for mentioning MSX! :D What's the addres Nice item! Thanks for mentioning MSX! ...

Gezocht: software van NewVision Benelux (Rad van Fortuin, Lingo, VideoBench..)

by lockantr on 21-01-2009, 12:08
Score: 112.21 %, Type: Forum topic , Comments: 15 comments
Onder de naam NewVision Benelux heb ik toen diverse programma's gemaakt en uitgebracht. Picture Kit, Demo Kit, Turbo Wipe, Rad van Fortuin, Lingo, Multibarcode en VideoBench zijn hier enkele ... als je even googlet op lingo +msx zou je het een en ander moeten vinden. That's why ...

L'affaire ?

by Franckfr on 13-11-2009, 16:58
Score: 112.15 %, Type: Forum topic , Comments: 80 comments
by François Bourgeon. The last book, will go out at the beginning of 2010, 25 after the first one ! ... a bit surprised. But first you should probably fix your ST. Here in the forum you will find assistance ... you can find how to do it: https://www.msx.org/forum ...

Randar III English

by Sama on 17-01-2011, 00:23
Score: 112.05 %, Type: Forum topic , Comments: 69 comments
In order to stay a little bit more ontopic ( this one went a little bit offtopic), I decided to make a separate Randar III English forum thread. Sonic and I have already started working on this translation and the intro demo has just been finished! While Sonic was implementing the intro demo text, I ...

Reserving a few bytes in top of MSX memory at startup

by DD on 24-06-2009, 15:16
Score: 110.26 %, Type: Forum topic , Comments: 26 comments
BOOTAD equ 0C000h ;Where boot sector is executed ; BOTTOM equ 0FC48h ;Pointer to bottom of RAM HIMEM equ 0FC4Ah ;Top address of RAM which can be used MEMSIZ equ 0F672h ;Pointer to end of string space STKTOP equ 0F674h ;Pointer to bottom of stack SAVSTK equ 0F6B1h ;Pointer to valid stack bottom MAXFIL ...

simplest coolest hardware add on to enhance msx games

by st1mpy on 21-03-2010, 07:13
Score: 109.23 %, Type: Forum topic , Comments: 121 comments
http://en.wikipedia.org/wiki/Multiply-accumulate ) It is very useful for matrix operations. Even a simple Fused multiply-add (FMA) could ... register value each frame you'll have near 0 processor usage, 0 waiting time and no colour ... for MSX): http://en.wikipedia.org/wiki/Open_graphics_project it is really easy to add video ...

convert WAV/MP3 to PSG melody

by Leo on 13-09-2009, 00:10
Score: 108.98 %, Type: Forum topic , Comments: 45 comments
1000x point those between 0 -5625 Hz. 4) do an integration of fft result like : i take 2/3 of fft ... Sampling frequency a =a * 127; % scale amplitude between +/- 127 tseg = round (Fs / 6 + 0.01); %% ... tseg/2; % only 0-Fs/2 is interesting n =1; % Main loop for t =[1:tseg:length(a)-tseg] ofs = t; e = ...
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