MSX logo
  • HOME
  • NEWS
    • ARCHIVE
  • FORUM
    • MSX TALK
    • DEBATES EN ESPAÑOL
    • MULTILINGUAL FORUMS
  • WIKI
    • INDEX
    • PROGRAMMING
    • MSX FAQ
    • SCENE MEMBERS
    • SCENE GROUPS
  • COMMUNITY
    • PHOTOSHOOTS
    • POLLS
    • LINKS
  • ARTICLES
    • GENERAL
    • REVIEWS
    • FAIR REPORTS
  • DOWNLOADS
    • DOWNLOADS DB
  • MRC
    • ABOUT US
    • JOIN OUR TEAM
    • DONATE
Home
  • Content
  • Users

Search

Next
Page 1/6
| 2 | 3 | 4 | 5 | 6
Search results

Creating .dsk file for MSX game.

by dj78 on 31-05-2010, 23:13
Score: 96.24 %, Type: Forum topic , Comments: 5 comments
Hi, I'm new to the forum. The reason I joined is that I found an old Altered Beast disk I had for MSX, a friend of mine ripped the files they are... ABEAST.000, ABEAST.001, ABEAST.002, ... to create dsk files. http://www.lexlechz.at/en/software/DiskMgr.html in openMSX you can use ...

4 channels of 8-bit sound + 2 original sounds on standard C64. Why not MSX?

by Totta on 01-06-2010, 08:45
Score: 103.64 %, Type: Forum topic , Comments: 27 comments
or http://www.youtube.com/watch?v=ZMioAPZcays&feature=related (starts at 0:50) what do you call analog channel ? Mathematics involves prec what ... it *need* to emulate those by using page 0 and more complex address modes. Pratice has shown ... bytes on page0. Of course the 6502 can take those bytes and Address some location, a thing that a z80 ...

Chaos Assembler with Z80 Undocumented Features

by KdL on 29-05-2010, 18:13
Score: 96.11 %, Type: Forum topic , Comments: 0 comments
2001) www.ticalc.org/pub/dos/asm/tasm32.zip TASM Z80 Table v1.1 + Undocumented Features v1.0 ... Features v1.0 /**************************************************************************** /* $Id: ... /**************************************************************************** /* Alternate form of above IM0 46ED 2 NOP 1 IM1 56ED 2 NOP 1 IM2 5EED ...

Wall Jump in Ninja Kun

by Vampier on 28-05-2010, 21:44
Score: 96.26 %, Type: Forum topic , Comments: 8 comments
I'm playing Ninja Kun and I'm getting frustrated with the gameplay since it's near impossible to do decent wall jumps, I've managed to play up to level 15 (I had to poke my way to the exit in level 13) Anyway: anyone know how to ...

About MSX 2 Sony HB-F9S upgrade to MSX2+ and...

by Dhampird on 28-05-2010, 05:12
Score: 101.5 %, Type: Forum topic , Comments: 6 comments
Yamaha V9958 VDP and what kind of eprom/s is needed to put the basic 3.0 on it (i need what kind ... to program the basic 3.0 in that unknow eprom/s and how do it. I only find info about the soldering Yamaha ... @DHampird I think I've answered you eprom with basic 3.0 is not neccessary unless you want ...

Looking for Rob Hiep

by pmack on 31-05-2010, 12:00
Score: 96.15 %, Type: Forum topic , Comments: 16 comments
Rob If you read this please go check your email and reply to my messaqges. I have sent you money more than 10 days ago and I am still waiting on your response leting me know the game was shipped. Thanks ...... ...... Which ...

Golvellius 3D

by RobertVroemisse on 26-05-2010, 00:44
Score: 96.22 %, Type: Forum topic , Comments: 5 comments
http://www.ogre3d.org/forums/viewtopic.php?f=11&t=43702 LOL! Great, yum. This looks newsworthy; let's see if we can make Great, yum. This looks newsworthy; let's see ... Yep, missed the date of that forum topic. Too bad... (And Ad Yep, missed the date of that forum ...

MSX emulators performance

by Unregistered user on 13-06-2010, 13:07
Score: 96.22 %, Type: Forum topic , Comments: 36 comments
with blueMSX. 10 SCREEN1:COLOR15,1,1:CLS 20 FORI=0TO999:NEXT 30 A=0:TIME=0 40 B=TIME/60:A=A+1 50 LOCATE0,0 RINT"COUNT";A 60 LOCATE16,0 RINT"TIME";INT(B) 70 IFB <60THEN40 ... for you. We will probably include the Dingoo binary in the next openMSX release (0.8.0), which is going ...

Name of the game?

by Totta on 25-05-2010, 01:09
Score: 96.19 %, Type: Forum topic , Comments: 3 comments
Please help me out here. There once was a commercial game, written in basic actually. It was a military strategy game where you had to move your unit of soldiers through a jungle of some form to reach the enemy compound and do something there. The ...

Label size for Konami MSX cartridge

by dhau on 23-05-2010, 17:18
Score: 96.15 %, Type: Forum topic , Comments: 2 comments
Did someone ever peel and carefully measure the size of label for Konami cartridge? I would like to order some custom labels online, but I need to know the size first. It's for things like Padial's memory mapper, homemade ESE SCC 512K ...
Next
Page 1/6
| 2 | 3 | 4 | 5 | 6
Sort by
  • Relevancy
  • Title
  • Type
  • Author
  • sort iconDate
Filter by type
  • (-) Forum topic
Filter by Forums
  • MSX Talk (53)
Filter by post date
  • (-) 2010
  • (-) May 2010
  • May 1, 2010 (2)
  • May 2, 2010 (3)
  • May 3, 2010 (3)
  • May 4, 2010 (3)
  • May 6, 2010 (5)
  • May 7, 2010 (2)
  • May 8, 2010 (3)
  • May 9, 2010 (4)
  • May 10, 2010 (1)
  • May 11, 2010 (2)
  • May 12, 2010 (2)
  • May 13, 2010 (2)
  • May 14, 2010 (1)
  • May 15, 2010 (2)
  • May 17, 2010 (2)
  • May 18, 2010 (1)
  • May 19, 2010 (2)
  • May 22, 2010 (1)
  • May 23, 2010 (5)
  • May 25, 2010 (1)
  • May 26, 2010 (1)
  • May 27, 2010 (2)
  • May 29, 2010 (1)
  • May 30, 2010 (1)
  • May 31, 2010 (1)
Filter by author
  • Eugeny_Brychkov (4)
  • Leo (3)
  • Awaken (2)
  • JohnHassink (2)
  • PingPong (2)
  • Totta (2)
  • Vampier (2)
  • Yukio (2)
  • reinosa_libre (2)
  • usuario_msx2 (2)
  • ARTRAG (1)
  • Anonymous (1)
  • AuroraMSX (1)
  • Elge (1)
  • andrear1979 (1)
  • dimmuborgir (1)
  • eskroto (1)
  • gargamel (1)
  • konamiman (1)
  • sd_snatcher (1)
Become a member

Don't you have an account yet? Become an MSX-friend and register an account!

Register now

MSX Music player
    © 1996-2023 Microcomputer & Related Culture Foundation. MSX is a trademark of MSX Licensing Corporation. Terms and conditions | Privacy policy