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Code for printing control codes as char patterns

by Eugeny_Brychkov on 21-12-2017, 15:38
Score: 143 %, Type: Forum topic , Comments: 5 comments
of 0-31, I add 64 to code, and print this char after printing char 0x01. Tested - works :) But ... and 0x01 0x3f sequence displays ? and not the character image. (Development) ...

Wanted: terminal emulation software/driver for GR8NET

by Eugeny_Brychkov on 05-12-2017, 00:06
Score: 142.74 %, Type: Forum topic , Comments: 2 comments
input to the screen (enabled by default, bit 0), add LF to CR (enabled by default, bit 1), ...

Contest - what is the best algorithm to get ID3 tag size?

by Eugeny_Brychkov on 13-10-2017, 18:24
Score: 142.19 %, Type: Forum topic , Comments: 8 comments
ID3 tag size is stored in the 4 bytes, each byte is having only 7 meaningful bits, with bit 7 of each being 0. The task is to remove these 0s. Here's the pic (sorry, in Russian ) What ... don't think that last one I don't think that last one is correct, bit 6 of H is 0. You need ...

CTRL-STOP bug in the DOS2 environment

by Eugeny_Brychkov on 13-09-2017, 16:53
Score: 141.81 %, Type: Forum topic , Comments: 5 comments
of MSX-DOS is called with E=0ffh, it performs checks of the keyboard and returns characters if there're ...

Anyone visiting Russia in the nearest time

by Eugeny_Brychkov on 10-07-2017, 14:14
Score: 141.01 %, Type: Forum topic , Comments: 0 comments
Excuse me for off-topic, there's urgent need to bring small box from NL to Russia. Do you - or maybe know anyone you trust - plan to visit Russia in the nearest time? (General discussion) ...

Sensing STOP key

by Eugeny_Brychkov on 22-06-2017, 19:40
Score: 140.81 %, Type: Forum topic , Comments: 12 comments
isn't pressed, this bit is 1. If the STOP key is pressed, this bit will be 0. One issue ... 1 at &HFBEB. I would just check if both bit 1 at &HFBEB and bit 4 at &HFBEC are set to 0 and if yes, then exit. If only bit 4 at &HFBEC is 0 then I would suspend text output.... But probably ...

How MSX pseudo-stereo works?

by Eugeny_Brychkov on 04-06-2017, 00:11
Score: 147.32 %, Type: Forum topic , Comments: 24 comments
seems to be pan in this way: PSG Pan channel 0=center PSG Pan channel 1=left PSG Pan channel ... https://drive.google.com/drive/folders/0BxRcOi4qK6jBMmZjenlI... So for this reason, if you will provide a stereo output for Gr8Net with all the sound-chips ...

New MSX demo using GR8NET

by Eugeny_Brychkov on 28-05-2017, 12:13
Score: 140.62 %, Type: Forum topic , Comments: 20 comments
Hello everyone, I have just finished a task which I wanted to do for several months (or even maybe years). I ported some art and music of legendary Heroes of Might and Magic III into MSX, making nice demo . It is not a game, my goal was to ...

Sprites in sprite mode 2

by Eugeny_Brychkov on 25-05-2017, 20:14
Score: 140.58 %, Type: Forum topic , Comments: 19 comments
the issue - color 0 seems not being displayed as black! Thus SCREEN 8 can not have black sprites? ... sprite colors. I have the issue - color 0 seems not being displayed as black! Thus SCREEN 8 can not have black sprites? Try VDP(9)=VDP(9)OR32 before runing your program. By default color 0 ...

Mouse click sound using OPL or OPLL

by Eugeny_Brychkov on 22-05-2017, 23:07
Score: 140.53 %, Type: Forum topic , Comments: 14 comments
Would it be possible using FM? Anyone is having shortcut and magic OPL register setting? Thank you! I have no ready-to-go I have no ready-to-go solution, but probably some drums instruments (hi-hat?) could achieve that effect? I agree ...
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