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mainframe Star Trek games on MSX?
Score: 129.94 %,
Type: Forum topic , Comments: 6 comments
I don´t mean that mid-eighties Sega´s Starship Simulator or whatever it was called. Was there any ASCII graphics Star Trek games on MSX? I know somebody typed or scanned "Super Star Trek" from the David Ahl´s book "Basic Computer ...
How to beat biggest black "pacman" in Butamaru pants?
Score: 130.1 %,
Type: Forum topic , Comments: 4 comments
It´s too tall to jump over. And hitting it with a pan doesn´t help either or maybe my timing was wrong. The only way to beat it I can think is I suppose I should fling the egg into air at the correct moment and then hope it hits that "pacman". ...
Manic Miner and Jet Set Willy clones
Score: 142.6 %,
Type: Forum topic , Comments: 10 comments
One more Willy related topic.
Could anyone please tell me, were there any other Manic Miner and Jet Set Willy I and Jet Set Willy II clones for MSX except the ones mentioned below?
Few Manic Miner clones.
Mutant Monty
...
japanese Jet Set Willy
Score: 129.6 %,
Type: Forum topic , Comments: 18 comments
I am asking about japanese ROM/Beecard Jet Set Willy.
There are several differences between Hudson Soft release and original Software Projects Jet Set Willy. Some differences in Hudson Soft release:
-original title screen removed, now there ...
Where to find Robsy´s wavers?
Score: 127.48 %,
Type: Forum topic , Comments: 7 comments
I did some googling, but found pages or download links were not in use anymore.
Could somebody please send me latest versions, if there aren´t any sites for downloading them? Thank you.
Still would like one or Still would like one or ...
How much does adding sprites slow down Spectrum port?
Score: 127.21 %,
Type: Forum topic , Comments: 63 comments
http://karoshi.auic.es/index.php/topic,2528.0.html
But I still need some help with that. I'm still not very experienced with the VDP. :) ... you mentioned in the Karoshi forums about having mostly Spanish documents about programming ... a lot on mrc:
- Simple plane rotation
- VDP S0 assisted rotation
- Reverse SAT
- SpriteSort ...
