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Megarom mapper not working

by Metalion on 31-12-2018, 11:08
Score: 147.3 %, Type: Forum topic , Comments: 1 comment
Hello, I'm working on a megarom project. Since the beginning, I've been working with asMSX, but it is unstable and generates some bugs. Yesterday, it repeatedly crashed while compiling my code so I decided to throw the towel and change ...

VDP busy

by Metalion on 23-12-2018, 23:56
Score: 147.28 %, Type: Forum topic , Comments: 2 comments
Hello everyone, I know I have to wait for the VDP to finish processing a macro command before launching a second one. But do I have to wait for it to finish a macro command before sending it data through an address writing port ? Thanks. ...

How to best handle big spritesets ?

by Metalion on 20-12-2018, 12:52
Score: 147.28 %, Type: Forum topic , Comments: 3 comments
Hello, I'm working on a game in screen5 that will use a lot of sprite patterns : up to 256 . They are mainly used for animation of the main character. And I'm wondering what is the best solution to handle them : . Option A : ...

Sprite color table SCREEN5

by Metalion on 12-12-2018, 21:32
Score: 149.74 %, Type: Forum topic , Comments: 16 comments
... What am I missing here ????? R#0 : xxxx100x R#1 : xxx001xx R#2 : 00011111 R#6 : $30 => patterns at $18000 R#5 : $C0 R#11 : $03 => attributes at $1E000 and therefore ... must be: Bits 0-2 of R#5 must be 1. See pages 40 and 93 of the V9938 application manual . ...

[WTS] Panasonic WX MSX2+ 256Kb

by Metalion on 15-09-2018, 18:27
Score: 145.7 %, Type: Forum topic , Comments: 1 comment
Hello, I'm selling my Panasonic FS-A1-WX MSX2+. It has been boosted to 256Kb RAM. The floppy disk is not working. It's probably the belt (as usual), I bought a new one, but never got to install it. It will be included in the sale. ...

[eBay] Nemesis 2 - Mini Euro version

by Metalion on 15-09-2018, 17:37
Score: 145.7 %, Type: Forum topic , Comments: 1 comment
Hello, I've put on eBay my Konami Nemesis 2 Mini Euro version. Enjoy. https://www.befr.ebay.be/itm/292728919193 Sold Sold (Trading and collecting) ...

Konami games for sale

by Metalion on 14-08-2018, 16:52
Score: 145.44 %, Type: Forum topic , Comments: 2 comments
Hi, I have these games for sale (M: mint, E: excellent, G: good, F: fair) : MONKEY ACADEMY (RC 702) : 20 euros . box G . case E . cartridge M . manual F HYPER RALLY (RC 718) : 25 euros . box G . case F . cartridge E . manual ...

Strange VRAM behaviour with SCREEN8

by Metalion on 29-06-2018, 17:59
Score: 144.82 %, Type: Forum topic , Comments: 14 comments
20 FOR I=0TO255:VPOKEI,I:NEXTI 30 GOTO30 or this one : 10 SCREEN8 20 FOR I=0TO255:PSET(I,0),I:NEXTI 30 GOTO30 And if you pause BlueMSX and view the VRAM, you'll find that all even values are stored in page 0 (starting at $0000 : 0,2,4,6, ...), and all odd values are stored in page 1 (starting ...

RPG game engine reflexions

by Metalion on 14-05-2018, 09:05
Score: 144.31 %, Type: Forum topic , Comments: 38 comments
a see-through mechanism. You could think of: - tiles 0-63 = walkable - tiles 64-127 = walkable with overlay, ... is when the 16bit tile number is a z80 address and then the flags go directly like bit 0,(hl) to get ... calculate the address of the tiles pixels tile number in L ld h,0 add hl,hl add hl,hl add hl,hl ...
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