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Screen 4 game list
Score: 195.1 %,
Type: Forum topic , Comments: 21 comments
What MSX games use screen 4? I can only remember Space Manbow and Knightmare gold (which is a patch). What other Screen 4 MSX games exists?
Psycho World, Hydefos, some Psycho World, Hydefos, some Radarsoft games, Singular Stone...
...
Error running openMSX 0.18
Score: 186.01 %,
Type: Forum topic , Comments: 1 comment
I installed openMSX 0.18 here, and when I tried to run, it always close the window right after ... between the program and library build versions detected. the library used 3.0 (wchar_t,Visual C++ 1900, wx containers, compatible with 2.8), and your program used 3.0 (wchar_t,Visual C++ 1932, wx containers, ...
MSX BASIC CONVERTER
Score: 183.14 %,
Type: Forum topic , Comments: 10 comments
to load a file, and dynamically updates the screen when you change the indent-size etc. (in v1.0 you had ...
Fernando Garcia MSX assembly videos tutorial gone
Score: 169.87 %,
Type: Forum topic , Comments: 0 comments
I was watching Fernando Garcia's MSX assembly videos on youtube. His content was really good. Today I saw it was all deleted.
Anyone knows what happened? Did he quit the scene?
(Development) ...
Blocking RAM memory writes while debugging
Score: 169.18 %,
Type: Forum topic , Comments: 1 comment
Hi,
Is that possible to block writes to a specified RAM place while debugging in openMSX ? I mean, to temporary convert for instance 0x9000 to 0x9500 in a ROM inside the RAM memory?
Wouter told me: the only Wouter told me: the only thing i can think of is to install a watchpoint ...
Scanning memory changes in debugger
Score: 169.07 %,
Type: Forum topic , Comments: 2 comments
I would like to know if it is possible to set a breakpoint that is triggered when a write to a certain region of memory happens. Is that possible? If it is, how can I do that?
At least it is possible in At least it is possible in the console ...
openMSX trainer tutorial
Score: 169.11 %,
Type: Forum topic , Comments: 4 comments
https://www.youtube.com/watch?v=SZyghY0X21A
This is some very old stuff - it still works like this
Thanks Vampier. Thanks ...
Copying data from File to Vram
Score: 169.06 %,
Type: Forum topic , Comments: 8 comments
ldirvm: equ 0x005C
CALSLT: equ 0x001C
EXPTBL: equ 0xFCC1
org 0x100
START:
ld a,2 ... NAME OF THE FILE (WITHOUT EXTENSION)
; AND PUTS in the FCB.
LD HL,082H
LD DE,FCB+1
START0:
LD A,(HL)
CP 0DH
JR Z,START1
LD (DE),A
INC HL
INC DE
JR START0
; Open file ...
loading big files in VRAM
Score: 168.98 %,
Type: Forum topic , Comments: 5 comments
;
;
OpenFile: equ 0x0f
UpdateFile: equ 0x10
SetBuffer equ 0x1a
GetFileSize equ 0x23
ReadRecords: equ 0x27
CHGMOD: EQU 005FH
ldirvm: equ 0x005C
CHGET equ 0x009F
BDOS: equ 0xf37d
;
; macro that creates a FCB structure
;
macro ...
Just for fun
Score: 168.82 %,
Type: Forum topic , Comments: 1 comment
MSX1 with PSG only... Let´s correct this big injustice and bring this classic game to MSX1 in a decent version !
https://msxpen.com/codes/-MNHIh9YWm4xKb-WabLT
PS: yes, I know that using PS: yes, I know that using huge dumps of ...
