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New MSX Music Youtube channel

by jepmsx on 25-01-2023, 11:11
Score: 194.68 %, Type: Forum topic , Comments: 6 comments
file and change the byte 0x177 (loop position) to 0 (I think that this the value for not looping. And ...

Replace floppy drive by Gotek in Turbo-R

by jepmsx on 19-01-2023, 21:21
Score: 194.59 %, Type: Forum topic , Comments: 20 comments
Density Select 1=Low/0=High 3 Ground -- 4 N/C Reserved 5 Ground -- 6 N/C Reserved 7 Ground -- 8 /Index 0=Index 9 Ground -- 10 /MOTEA 0=Motor Enable Drive 0 11 Ground -- 12 /DRVSB Drive Select 1 13 Ground -- 14 /DRVSB Drive Select 0 15 Ground -- 16 ...

Game Master 2 using Sofarun with Carnivore2

by jepmsx on 09-01-2023, 12:34
Score: 193.87 %, Type: Forum topic , Comments: 0 comments
Hi! I'm trying to run Game Master 2 with Salamander (the rom with weapon patch). To do it, I'm choosing the option of Game Master 2 in SofaRun, but when it starts to run it says that I've run out of segments. Is it using the ...

load V9990 basic and xbasic

by jepmsx on 03-01-2023, 10:14
Score: 193.74 %, Type: Forum topic , Comments: 4 comments
SCREEN0:A=USR1(&H82) 'Init V9990 basic 140 VDP(8)=130:COLOR15,4,4:WIDTH64:SCREEN0 150 VDP(16)=PEEK(&HFFF1):OUT&H6F,0 OKE&HFCC9+49,32 160 DATA 21,00,00,CD,50,00,F3,3E,81,CD,80,01,F3,3A,F8,F7 170 DATA D3,FE,21,00,80,01,00,40,DB,98,77,23,0B,78,B1,20 180 DATA F7,3A,F8,F7,3C,D3,FE,21,00,80,01,00,40,DB,98,77 190 DATA ...

How to debug vdp interruption

by jepmsx on 21-12-2022, 11:38
Score: 192.96 %, Type: Forum topic , Comments: 10 comments
steps after the breakpoint in FD9FH I've seen that there is an out (#a8),#FF that restores page $0 to slot 3-0 segment 3. But in the program that doesn't work, the out is out (#a8),#FC which does not restore page $0. I'm using the same function of Fusion-C (InitVDPinterruptHandler) in two ...

Intel hex file to binary to MSX memory

by jepmsx on 18-12-2022, 20:46
Score: 192.99 %, Type: Forum topic , Comments: 7 comments
the binary file is a .com file, when it is loaded in MSX-DOS it loads the binary file at 0x100 and start ... bytes the same as in a binary file? These are: byte 0+1: start-address byte 2+3: end-address byte ... bytes are the crt0 file linked by SDCC and I think it must be in another part in the ihx file ...

How to press esc button in keymatrixdown of openMSX

by jepmsx on 28-11-2022, 23:30
Score: 192.09 %, Type: Forum topic , Comments: 2 comments
In the documentation is said that the command is keymatrixdown row mask . I understand that the row is the row in the matrix referenced in the documentation, but what is mask? If I want to press esc the command should be keymatrixdown 7 2 because ...

[WTB] OPL4 compatible

by jepmsx on 28-11-2022, 09:49
Score: 192.83 %, Type: Forum topic , Comments: 30 comments
Hi! I'm looking for a Moonsound compatible device https://www.8bits4ever.net/pr https://www.8bits4ever.net/product-page/msx-blaster-opl4 new batch just announced today Everything that was announced Everything that was ...

MSX Music Player using R800

by jepmsx on 24-11-2022, 20:14
Score: 192.03 %, Type: Forum topic , Comments: 5 comments
0.14µs Therefore you'll need: . between writing an address and sending data: 24T . after ... is that I don't think that this command is understood by SDCC. #define MULUB_A_A .db 0xED, 0xF9 #define MULUB_A_B .db 0xED, 0xC1 #define MULUB_A_C .db 0xED, 0xC9 #define MULUB_A_D .db 0xED, 0 ...

SDCC and header files or constant values

by jepmsx on 01-11-2022, 21:07
Score: 191.56 %, Type: Forum topic , Comments: 19 comments
0. bytes (ABS,CON) Value Global Global Defined In Module ... s__HEADER 00000000 s__HEADER0 00000001 l__GSFINAL 00000006 l__HEADER0 00000007 l__INITIALIZER 00000009 ...
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