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OpenMSX Debugger features new tool buttons

by pizzapower on 13-02-2023, 15:32
Score: 197.98 %, Type: Forum topic , Comments: 2 comments
Now the OpenMSX Debugger allow user to create buttons to call Tcl scripts on the toolbar. The tool buttons are saved in the settings INI file, along with widget geometry. Great work, pvmm! Thank you Great work, pvmm! Thank you for ...

Debugger: automatic Mac OS build

by pizzapower on 27-01-2023, 22:52
Score: 196.91 %, Type: Forum topic , Comments: 2 comments
The days of old debugger builds for Mac OS are numbered. I have created a pull request refactoring Github Actions workflows to create new artefacts for Mac OS every time there is a pull request. It's called "nightly builds" for lack ...

Edit palette.. now works on Bitmapped VRAM View

by pizzapower on 21-01-2023, 04:13
Score: 196.45 %, Type: Forum topic , Comments: 0 comments
Now you can copy and change colours in Bitmapped mode just like you would on SCREEN 4. There is still a bug when you open the viewer and the colours are all messed up, but if you toggle the "Use VDP Palette registers" check box the VRAM window ...

reTrO-New, a game programming IDE on your browser

by pizzapower on 27-11-2022, 06:38
Score: 194.14 %, Type: Forum topic , Comments: 0 comments
Japanese developer hoge1e3 released a MSX IDE that exports ROM files directly and is based on his other project (a javascript+HTM5 IDE) called Tonyu 2 System . In this IDE, you write code in a cooperative-multitasking javascript dialect. The IDE ...

Updating pattern table and name table at the same time?

by pizzapower on 16-10-2022, 16:01
Score: 192.92 %, Type: Forum topic , Comments: 21 comments
And a Jp z,shift_whole_screen Ld b,0 update_buffer1: Inc (hl) Inc hl Djnz ... shift_whole_screen: Ld b,0 reset_block1: Ld a,(hl) Add a,-7 Ld (hl),a Inc hl Djnz ... { word lastJiffy = JIFFY; //d_value = 0; while (lastJiffy == JIFFY) { ...

My Air Buster/Aero Blasters demo (MSX+V9990)

by pizzapower on 14-09-2022, 18:03
Score: 192.39 %, Type: Forum topic , Comments: 13 comments
or assembly for this? SDCC 4.1.0 with my own SDCC 4.1.0 with my own modified version of g9klib. I ... current version of MSXgl comes with SDCC 4.2.0, but I regularly test the snapshots to make sure I keep ... convention) and compile your code with the --sdcccall0 option. New video of my V9990-powered New ...

[SDCC] Vote on this to fix makebin!

by pizzapower on 04-06-2022, 18:32
Score: 188.26 %, Type: Forum topic , Comments: 6 comments
makebin is useless if you want to convert IHX into ROM files that don't start at #0, i.e. all ... be used with MSXhex. MSXhex 0.1.3 - Convert Intel HEX file to binary ... address (default: 0) -l length Total data length (default: 0, means autodetect) -b length Bank ...

Microsoft BASIC on the Altair

by pizzapower on 01-06-2022, 16:45
Score: 187.92 %, Type: Forum topic , Comments: 1 comment
In this post, Raymond Chen talks about the technique of jumping into the middle of an 8080 instruction that is found in Microsoft BASIC disassembled source code. Since Z80 is compatible with 8080, does MSX-BASIC also feature this technique? ...

Is SDCC 4.2.0 broken?

by pizzapower on 24-05-2022, 09:20
Score: 187.81 %, Type: Forum topic , Comments: 4 comments
_func:: out (#0x02f), a ld a, l out (#0x02f), a ld hl, #2 add hl, sp ld a, (hl) out (#0x02f), a ret And I call it like this: ... { uint8_t i; for (i = 0; i < 10; ++i) { func(11 + i, 6, 32 + i); ...

[Math] Drawing a circle, point-by-point, without floating point support

by pizzapower on 24-03-2022, 16:40
Score: 185.33 %, Type: Forum topic , Comments: 7 comments
algorithm (in case the article goes away): function circle(x0, y0, radius) { // starting point: var x = radius; var y = 0; var err = 0; while (x >= y) { // main octant: putPixel(x0 + x, y0 + y); // copy octant 7 times: ...
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