Software

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MSXdev'06 #02: Traffic Jam

by mars2000you on 02-11-2006, 14:32
Topic: Software

Today, Imanok finished and submitted his entry, Traffic Jam to the MSXdev'06 competition. In Traffic Jam, you must guide a car to the exit by moving away the other vehicles blocking the way.

MSXdev'06 #03: Penguin Cafe

by viejo_archivero on 05-11-2006, 15:48
Topic: Software

With the release of Traffic Jam still fresh in our minds, another non-listed entry enters the contest, and it is another finished one! So, prepare yourselves for another brand-new MSX game: Penguin Cafe!

In this funny game, we must try to guide our little penguin on his first day as a waiter.

Jose Javier Franco Benitez (Jos'b) has just released the fourth MSXDev'06 game! In Los Jardines de Zee Wang Zu (Zee Wang Zu's Gardens), a snake game made in assembler, you must guide the Holy Dragon in his search for the ten magic seals through lots of stages.

MSXdev'06 #05: I.N.E.R.T.I.A.

by wolf_ on 27-11-2006, 11:42
Topic: Software

A single month is roughly what's left now before MSXDev'06 closes. In this month we'll see a lot of announced and unannounced entries being finished. I.N.E.R.T.I.A. is such an unannounced game! This 16KB ROM, by Italian developer Adrea Rossetti, is a shooter in retrostyle for which you need two joysticks.

MSXDev'06 #06: Sudoku

by wolf_ on 11-12-2006, 19:02
Topic: Software

Another MSXDev'06 entry has just been released! And it's one that's better left untouched by those developers who're still working on their entries, or they'll miss their deadline.

MSXdev'06 #07: Skate Air

by snout on 19-12-2006, 12:58
Topic: Software

Germán Gómez Herrera, an active contestant in the Karoshi MSX Basic Contest and MRC oneliner challenge has submitted the seventh entry to the MSXdev'06 challenge.

MSXdev'06 #08: Beepertron

by snout on 20-12-2006, 12:33
Topic: Software
Tags: MSXdev

Dioniso (Alfonso D.C.) has released Beepertron, a 'sound memory' game that only uses the 1bit keyclick for producing its sounds in the MSXdev'06 competition. In the game you have to play a pattern of tones on a 2 octave keyboard.

MSXdev'06 #09: Night city

by snout on 21-12-2006, 23:59
Topic: Software

Germán Gómez Herrera, developer of Skate Air, has submitted another entry to the MSXdev'06 competition, which - with 9 games released and 10 days to go until the deadline - is currently reaching its apotheosis.

MSXdev'06 #10: Monster Hunter

by snout on 23-12-2006, 17:31
Topic: Software

Nerlaska Studio have finished Monster Hunter, their entry to the MSXdev'06 competition which was announced on June 10th, 2006.

MSXdev'06 #11: Beez

by snout on 27-12-2006, 23:03
Topic: Software

Darkstone have finished Beez, their entry to the MSXdev'06 competition which was announced on August 22nd, 2006.

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