Software

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Vscreen 0.4

by Latok on 01-10-2003, 11:07
Topic: Software
Tags: Utilities

Maggoo surprises us again with a new version of Vscreen, the universal platform game engine he is developing. Some features in the latest release:

  • Support for sound effects in SEE format ("levelname".see)
  • Collision detection with enemies implemented.

Vscreen 0.5

by snout on 06-10-2003, 12:26
Topic: Software
Tags: Utilities

Maggoo released a new version of the universal platform game engine called Vscreen. This engine is very good education for ASM coders (as the sources are included), but its main goal is to allow people with limited development skills to create their own platform games. A demo game is included.

Vscreen 0.6

by snout on 26-10-2003, 23:12
Topic: Software
Tags: Utilities

Maggoo did it again. He made several major improvements to his universal platform game engine. Here's the changelog:

  • Splitting of the code between the loader and standard routines part (vsload.gen) and the main game engine (vscreen.gen). This should reduce code size and compilation time.

Vscreen 0.7

by Maggoo on 29-12-2003, 19:17
Topic: Software
Tags: Utilities

A new version of the platform game engine VScreen was released. This engine, that comes with two exciting demo levels, makes it possible for beginning developers to create their own high-quality platform game. Sources are included, so it is a must-have for every MSX user (from newbie to advanced developer).

Vscreen 0.8

by snout on 10-08-2004, 23:24
Topic: Software
Tags: Utilities

After releasing an alpha version 6 weeks ago, Olivier Hustin started working on version 0.8 of his versatile smooth-scrolling platform game engine called Vscreen.

Vscreen 0.8a

by snout on 27-06-2004, 23:16
Topic: Software
Tags: Utilities

Olivier Hustin has just released a special alpha-version of his Vscreen platform game engine. New features in this version:

  • New intelligent (somewhat) enemies available which can move around independently in a level. Stop and turn back when they hit a wall, stop or jump down when they reach a cliff.

VScreen 0.9a

by spl on 05-10-2004, 12:49
Topic: Software
Tags: Utilities

Maggoo has released a new version of his fantastic MSX Platform game engine VScreen.

Vscreen 1.0

by snout on 27-08-2005, 20:10
Topic: Software

During our week of downtime, we missed out on an update of Olivier Hustin's amazing platform game engine Vscreen, with which novice MSX users can create their own smooth scrolling platfor

VScreen Car added to downloads

by wolf_ on 06-02-2008, 16:43
Topic: Software

Following a request in this forumthread, MRC has added Maggoo's experimental car game example (made with his VScreen engine) to the downloads section.

Vscreen optimization test

by snout on 23-11-2005, 00:17
Topic: Software

Active visitors of the MSX Resource Center already knew that Arturo Ragozini had found a way to enable VDP commands in SCREEN 4. During vblank, a switch to SCREEN 5 is made, enabling VDP commands.

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