02-12-2023, 20:29 - Animación de Topo Soft desensamblada |
26-11-2023, 01:50 - Animación de Topo Soft desensamblada |
01-10-2023, 15:42 - List of undumped MSX software (PLEASE HELP!) |
30-09-2023, 12:20 - List of undumped MSX software (PLEASE HELP!) |
02-09-2023, 16:17 - Dumping/reverse engineering MSX models thread |
27-08-2023, 10:57 - Mystery: game Bestial Warrior with corrupted colors in MSX1 |
14-08-2023, 14:59 - help: BAS -> TEXT |
28-04-2023, 10:58 - List of undumped MSX software (PLEASE HELP!) |
28-04-2023, 09:29 - List of undumped MSX software (PLEASE HELP!) |
19-04-2023, 17:25 - Pizzapower's OpenMSX debugger improvements |
19-04-2023, 14:08 - I/O port mirroring: please help |
14-04-2023, 13:38 - ¿Por qué falla tanto la carga de juegos originarios de cinta en MegaflashromSD y Carnivore 2? |
24-03-2023, 10:20 - Could use some help debugging my Omega cartridge slots |
28-02-2023, 19:34 - Interview Martin de Jong from Aackosoft and MT |
27-02-2023, 14:31 - Freescape |
26-02-2023, 09:34 - 128K mapper games |
26-02-2023, 01:33 - 128K mapper games |
05-02-2023, 10:28 - Brainstorming to design AC-HBx power supplies |
04-02-2023, 18:45 - Brainstorming to design AC-HBx power supplies |
30-01-2023, 21:40 - Chikubi Ninja |
28-01-2023, 21:57 - Brainstorming to design AC-HBx power supplies |
22-01-2023, 19:49 - How to get Lily's Saga to work on SX-2 FPGA |
20-01-2023, 15:39 - Incbin? |
18-01-2023, 08:24 - The z80 speed vs today’s modern processors |
17-01-2023, 19:08 - MSXgl – A new C game library for MSX |
16-01-2023, 20:32 - MSXgl – A new C game library for MSX |
16-01-2023, 20:02 - MSXgl – A new C game library for MSX |
16-01-2023, 16:50 - MSXgl – A new C game library for MSX |
15-01-2023, 17:43 - Question: how to create multi game rom (to my knowledge = 0 in programming) |
15-01-2023, 12:53 - MSXgl – A new C game library for MSX |