C.U.C. INFO 05
Contents |
Introduction
Published in January 1985.
This issue is mainly focused on SVI-318/328 computers.
Main content
General info
- Differences between SVI-BASIC and MSX-BASIC
- (SVI-3x8) DIY for SOUND ON instruction with SV-904 data recorder
- (V)POKE/PEEK and the 80kB RAM (1)
- (SVI-3x8) VPOKE trick
- BASIC Info (4): how to call ML routines from BASIC
Software
Notes:
- The specific SVI-3x8 software can also be used on MSX after some changes - see SVI-BASIC.
- The conversion is not easy for the Turn Around (Omdraaien) game as it uses the GET and PUT instructions.
Demos
Title | Author | Generation |
---|---|---|
3-Dimensional Image (3-Dimensionaal Beeld) | Ron Wehrens E. Voskuil | SVI-3x8 |
Demo 5-1 | Wouter Alexander | SVI-3x8 |
Demo 5-2 | Wouter Alexander | SVI-3x8 |
Frame Other (Kader Anders) | Peter Zevenhoven | SVI-3x8 |
Line Step | C. van Dijk | SVI-3x8 |
Moon (Maan) | Wouter Alexander | SVI-3x8 |
Polygons (Veelhoeken) | Ron Wehrens E. Voskuil | SVI-3x8 |
The Earth (De Aarde) (*) | Austria SV Club | SVI-3x8 |
(*) See C.U.C. INFO 08/09 for MSX adaptation
Games
Title | Author | Generation | Soundchips |
---|---|---|---|
Turn Around (Omdraaien) | Peter Zevenhoven | SVI-3x8 | PSG |
Utilities
Title | Author | Generation |
---|---|---|
News Ticker (Lichtkrant) | C. van Dijk | SVI-3x8 / MSX1 |
Peek | Wouter Alexander | SVI-3x8 / MSX1 |