C.U.C. INFO 05
This page was last modified 01:25, 10 August 2022 by Mars2000you.
C.U.C. INFO 05

Contents

Introduction

Published in January 1985.

This issue is mainly focused on SVI-318/328 computers.

Main content

General info

  • Differences between SVI-BASIC and MSX-BASIC
  • (SVI-3x8) DIY for SOUND ON instruction with SV-904 data recorder
  • (V)POKE/PEEK and the 80kB RAM (1)
  • (SVI-3x8) VPOKE trick
  • BASIC Info (4): how to call ML routines from BASIC

Software

Notes:

  • The specific SVI-3x8 software can also be used on MSX after some changes - see SVI-BASIC.
  • The conversion is not easy for the Turn Around (Omdraaien) game as it uses the GET and PUT instructions.

Demos

Title Author Generation
3-Dimensional Image
(3-Dimensionaal Beeld)
Ron Wehrens
E. Voskuil
SVI-3x8
Demo 5-1 Wouter Alexander SVI-3x8
Demo 5-2 Wouter Alexander SVI-3x8
Frame Other
(Kader Anders)
Peter Zevenhoven SVI-3x8
Line Step C. van Dijk SVI-3x8
Moon (Maan) Wouter Alexander SVI-3x8
Polygons (Veelhoeken) Ron Wehrens
E. Voskuil
SVI-3x8
The Earth (De Aarde) (*) Austria SV Club SVI-3x8

(*) See C.U.C. INFO 08/09 for MSX adaptation

Games

Title Author Generation Soundchips
Turn Around (Omdraaien) Peter Zevenhoven SVI-3x8 PSG


Utilities

Title Author Generation
News Ticker (Lichtkrant) C. van Dijk SVI-3x8 / MSX1
Peek Wouter Alexander SVI-3x8 / MSX1