Contents |
Introduction
Demo disk released in January 1991 by the MSX-Engine team. Was also sold as MCM Public Domain disk B41.
To avoid some problems, you need to boot the computer while pressing the CTRL key.
All parts come with MSX-MUSIC, except the Info part (no music), the intro of the Pulsar promo (MSX-AUDIO sample) and the demo of the Super Music Editor (SME), limited to MSX-AUDIO.
The interface and most parts of this demodisk are for MSX2 and higher. However, 2 demos are only for MSX2+ and MSX Turbo R and one demo works only on MSX2.
Content
Intro
You are welcomed by Globey, the MSX-Engine mascot with a vector-graphics demo in screen 5, written by the Station Group.
Globey stands for Green Loving Omnivorus Basiliscus Eats Yumyum. Design & Idea: Bas van Ritbergen - Character design: Loek van Kooten.
Note: it's not always the same melody that you can hear!
Direct launching: BLOAD"INTRO.BIN",R
Menu
The menu, written by the MSX-Engine team, is in screen 7 and includes 9 options with a nice effect on the characters. Just press the corresponding key to start the option that interests you!
Direct launching: RUN"MENU.LDR"
Info
The bilingual (English - Dutch) info section in screen 0, 80 columns. The corresponding text files are plain ASCII text files.
No Big Deal, Man
A Station Group demo with 3 parts: the intro-logo in screen 5, a giant moving Station screen with stars and infos in screen 0, 80 columns and a diagonal scroll in screen 5. You can use F1 and F2 in the second part for some special effects.
Direct launching: RUN"BIG-DEAL.LDR"
Pulsar Promo
It's the promo version of the Pulsar megademo, created by the Syntax Error team in screen 5. The Cars demo (without moving car) is followed by an original scroll.
Direct launching: RUN"PULSAR.LDR"
Odie Demo
This demo is only for MSX2+ and MSX Turbo R.
A double scroll text in screen 5 with 'solid' fonts: an bumping horizontal scroll and a sinus scoll. Coded by Odie, member of MSX-Engine.
Direct launching: RUN"ODIE.LDR"
Ninja Demo
A demo in screen 7 with a Ninja drawed with the Doozle utility, renamed as Doozle II, and a very long story about the adventures of a floppy disk. It has been created by the Cracxy Crew team.
This demo is not compatible with MSX2+ or MSX Turbo R. Besides, it requires to boot the computer while pressing the CTRL key.
Direct launching: RUN"NINJA.LDR"
Turbo-R Demo
A demo in screen 8 to display 2 digitized images and a sinus scroll about MSX Turbo R and the Fray game. Created by a member of MSX-Engine.
This demo requires to boot the computer while pressing the CTRL key.
Direct launching: RUN"TR-DIGI.LDR"
Chique Demo
A demo of Garfield, member of MSX-Engine. It is in 2 parts with 2 fast colored scrolls, first in screen 5, then in screen 7, including a long story about a poor boy. You can use F1 and F2 in the first part for some special effects.
This demo requires to boot the computer while pressing the CTRL key.
Direct launching: RUN"CHIQUE.LDR"
Dr. Clavan Demo
This demo is only for MSX2+ and MSX Turbo R.
It uses digitized images in screen 12 to create a small movie and a music written in the BIT2BGM format of Uwe Schröder. Coded by a member of MSX-Engine.
Direct launching: RUN"CLAVAN.LDR"
To hear only the music (on MSX2 and higher):
10 CLEAR 200,&H8AFF 20 BLOAD"CLAVAN.BGM",R 30 BLOAD"CLAVAN.MUS",&H8B00 40 A=USR(&H8B00) 50 A$=INPUT$(1) 60 A=USR(0)
SME Demo
The first version of Super Music Editor, a musical tool created by XelaSoft (Alex Wulms), was limited to MSX-MUSIC and MSX-AUDIO. This demo is limited to MSX-AUDIO and some features are disabled. It uses screen 0, 80 columns.
Direct launching: RUN"MUSIC.LDR"